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Devlog
Submission to Mini Jam 221: Autumn
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Emberling
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Devlog
Play, Die, Repeat. Replay keeps the map the same again and again and again
October 12, 2026
by
IDBProductions
A replay of a night now drops you into the identical wood. Same lanterns, same embers in the same spots, same frost — so the route you work out is still the right route next attempt. Play, Die, Repe...
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The lantern now runs out
October 12, 2026
by
IDBProductions
The lantern now runs out A lit lantern is a candle, not a radiator. Every second it's actually warming you it burns down, and both its warmth and its light ride on what's left. Watch it gutter and die...
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New maps
October 12, 2026
by
IDBProductions
A row of twelve nights on the title card, each one a bigger wood than the last. Nights 1–3 free, 4–12 in the supporter edition , with ticks on the ones you've cleared. The other ways to play (Endl...
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Patch
October 12, 2026
by
IDBProductions
A lit lantern wasn't a refuge at all, just a place you died slightly slower. You were right that it should be somewhere you recover. Now: stand still in a lit lantern for 1.6 seconds and it surges , f...
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Patch
October 11, 2026
by
IDBProductions
An automatic pause now lifts itself when focus comes back ; a deliberate one (Esc, or the pause button) still stays put...
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